public final class FloatConvertNode extends UnaryArithmeticNode<ArithmeticOpTable.FloatConvertOp> implements ConvertNode, Lowerable, ArithmeticLIRLowerable
FloatConvert converts between integers and floating point numbers according to Java
semantics.UnaryArithmeticNode.SerializableUnaryFunction<T>Node.ConstantNodeParameter, Node.InjectedNodeParameter, Node.Input, Node.NodeIntrinsic, Node.OptionalInput, Node.Successor, Node.ValueNumberableCanonicalizable.Binary<T extends Node>, Canonicalizable.BinaryCommutative<T extends Node>, Canonicalizable.Unary<T extends Node>| Modifier and Type | Field and Description |
|---|---|
private static EnumMap<FloatConvert,UnaryArithmeticNode.SerializableUnaryFunction<ArithmeticOpTable.FloatConvertOp>> |
getOps |
protected FloatConvert |
op |
static NodeClass<FloatConvertNode> |
TYPE |
getOpNODE_LIST, NOT_ITERABLE, USE_UNSAFE_TO_CLONE, WithAllEdges, WithNoEdges, WithOnlyInputEdges, WithOnlySucessorEdges| Constructor and Description |
|---|
FloatConvertNode(FloatConvert op,
ValueNode input) |
| Modifier and Type | Method and Description |
|---|---|
ValueNode |
canonical(CanonicalizerTool tool,
ValueNode forValue)
Similar to
Canonicalizable.canonical(CanonicalizerTool), except that
implementations should act as if the current input of the node was the given one, i.e.,
they should never look at the inputs via the this pointer. |
Constant |
convert(Constant c,
ConstantReflectionProvider constantReflection) |
static ValueNode |
create(FloatConvert op,
ValueNode input) |
void |
generate(NodeValueMap nodeValueMap,
ArithmeticLIRGenerator gen) |
FloatConvert |
getFloatConvert() |
boolean |
isLossless()
Check whether a conversion is lossless.
|
void |
lower(LoweringTool tool)
Expand this node into lower level nodes expressing the same semantics.
|
Constant |
reverse(Constant c,
ConstantReflectionProvider constantReflection) |
findSynonym, getOp, inferStampasNodeasConstant, asJavaConstant, getKind, graph, isAllowedUsageType, isConstant, isConstantPredicate, isNullConstant, setStamp, stamp, updateStampacceptInputs, acceptSuccessors, afterClone, assertFalse, assertTrue, cfgPredecessors, cfgSuccessors, clearInputs, clearSuccessors, copyWithInputs, copyWithInputs, equals, fail, formatTo, getDebugProperties, getDebugProperties, getId, getNodeClass, getUsageAt, getUsageCount, hashCode, hasNoUsages, hasUsages, inputs, isAlive, isDeleted, markDeleted, modCount, newIdentityMap, newIdentityMap, newIdentityMap, newMap, newMap, newMap, newSet, newSet, predecessor, pushInputs, removeUsage, replaceAndDelete, replaceAtMatchingUsages, replaceAtPredecessor, replaceAtUsages, replaceAtUsages, replaceAtUsages, replaceFirstInput, replaceFirstSuccessor, safeDelete, simplify, successors, toString, toString, updatePredecessor, updateUsages, updateUsagesInterface, usages, valueEquals, verify, verifyEdges, verifyInputsclone, finalize, getClass, notify, notifyAll, wait, wait, waitasNode, getValue, preservesOrder, preservesOrdercanonicalpublic static final NodeClass<FloatConvertNode> TYPE
protected final FloatConvert op
private static final EnumMap<FloatConvert,UnaryArithmeticNode.SerializableUnaryFunction<ArithmeticOpTable.FloatConvertOp>> getOps
public FloatConvertNode(FloatConvert op, ValueNode input)
public static ValueNode create(FloatConvert op, ValueNode input)
public FloatConvert getFloatConvert()
public Constant convert(Constant c, ConstantReflectionProvider constantReflection)
convert in interface ConvertNodepublic Constant reverse(Constant c, ConstantReflectionProvider constantReflection)
reverse in interface ConvertNodepublic boolean isLossless()
ConvertNodeisLossless in interface ConvertNodepublic ValueNode canonical(CanonicalizerTool tool, ValueNode forValue)
Canonicalizable.UnaryCanonicalizable.canonical(CanonicalizerTool), except that
implementations should act as if the current input of the node was the given one, i.e.,
they should never look at the inputs via the this pointer.canonical in interface Canonicalizable.Unary<ValueNode>canonical in class UnaryArithmeticNode<ArithmeticOpTable.FloatConvertOp>public void lower(LoweringTool tool)
Lowerablepublic void generate(NodeValueMap nodeValueMap, ArithmeticLIRGenerator gen)
generate in interface ArithmeticLIRLowerable