public final class NodeInputList<T extends Node> extends NodeList<T>
EMPTY_NODE_ARRAY, initialSize, nodes, selfmodCount| Constructor and Description |
|---|
NodeInputList(Node self) |
NodeInputList(Node self,
Collection<? extends NodeInterface> elements) |
NodeInputList(Node self,
int initialSize) |
NodeInputList(Node self,
List<? extends T> elements) |
NodeInputList(Node self,
T[] elements) |
| Modifier and Type | Method and Description |
|---|---|
Edges.Type |
getEdgesType() |
protected void |
update(T oldNode,
T newNode) |
add, addAll, addAll, clear, contains, contains, containsAll, copy, count, equals, first, get, incModCount, indexOf, initialize, isEmpty, isList, isNotEmpty, iterator, last, remove, remove, replace, replaceFirst, set, setAll, size, snapshot, snapshotTo, toArray, toArray, toStringadd, addAll, equals, hashCode, lastIndexOf, listIterator, listIterator, removeRange, subListremoveAll, retainAllclone, finalize, getClass, notify, notifyAll, wait, wait, waitdistinct, filter, filter, filterInterface, nonNullforEach, spliteratorremoveAll, replaceAll, retainAll, sort, spliteratorparallelStream, removeIf, streampublic NodeInputList(Node self, int initialSize)
public NodeInputList(Node self)
public NodeInputList(Node self, T[] elements)
public NodeInputList(Node self, List<? extends T> elements)
public NodeInputList(Node self, Collection<? extends NodeInterface> elements)
public Edges.Type getEdgesType()
getEdgesType in class NodeList<T extends Node>